Sequence events question

tattila

Member
Hi!

Can anybody Help me in sequence events?

I need some examples or good tutorial.

I want create a sequence which after several loops destroy self.
Thanks for help!
 

Slyddar

Member
Just added a new tutorial on this, so maybe it will help you. It shows how to use Moments and functions with sequences, which is how you would do what you are asking.

 

Xer0botXer0

Senpai
Love the tutorial @Slyddar , I'd just like to add that you can also move the sequence_headpos back on a trigger/moment to have the bees continue animating indefinitely. Which removes the necessity of adding a second sequence.
 

Slyddar

Member
I'd just like to add that you can also move the sequence_headpos back on a trigger/moment to have the bees continue animating indefinitely. Which removes the necessity of adding a second sequence.
You mean the layer_sequence_headpos I assume? If so, moving the playhead back would simply replay the end animation of the scaling. That was the reason for the second sequence. I'm happy to hear if there is another solution though, but I don't see how this would help.
 
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