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Legacy GM Screen rendering error?



This is how my game looks ran on windows:

But if I run my game on Android it looks like this:

Why are those objects at the right most corner of the screen stretched?

I have a script used to swap 2 tiles, but it doesn't appear to work in the affected area. Even under Windows, the objects look like they should, but the swap script doesn't work in the affected area.
What could be causing that?