C
Crazy Star
Guest
Greetings,
I decided I could use a GUI for GMS2 and maybe so could others.
I haven't been working on it for too long, but a dev log sounds like fun, right?
LATEST PROGRESS
I just updated to version 0.4.0, scroll down a bit to see the accompanying post.
This project may not be updated too often so please remember to watch this thread!
LINKS
Download: https://crazy-star.itch.io/scaleui
GitHub: https://github.com/SpectreNectar/ScaleUI
Features so far (subject to change):
SCREENSHOTS / GIF'S
Suggestions and requests welcome.
I decided I could use a GUI for GMS2 and maybe so could others.
I haven't been working on it for too long, but a dev log sounds like fun, right?
LATEST PROGRESS
I just updated to version 0.4.0, scroll down a bit to see the accompanying post.
This project may not be updated too often so please remember to watch this thread!
LINKS
Download: https://crazy-star.itch.io/scaleui
GitHub: https://github.com/SpectreNectar/ScaleUI
Features so far (subject to change):
- Floating containers, child elements can be dragged from one to another.
- Simple lightweight core. Easy to use.
- All types can be configured individually using an extension mechanism. This mean you can change how borders or windows are drawn, how hovering and dragging works for each type and in general what happens when actions are triggered.
- (Changeable skins)
- New types like tabs, splitters, scrollbars etc.
- ...
SCREENSHOTS / GIF'S
Suggestions and requests welcome.
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