Android Scale an existing physics

eams1986

Member
Hi!
Would it be possible to add the ability to create a scaled instance in GML where the physics fixture also gets scaled? Currently, the image_xscale and image_yscale variables can be used to scale the sprite image, but the physics fixture is not scaled at the same time.

Possible function to add: instance_create_ext(x, y, obj, x_scale, y_scale);

-Or, even better, would be a function to be able to scale an existing physics object and have the fixture size update accordingly.

Thanks.
 
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