eams1986
Member
Hi!
Would it be possible to add the ability to create a scaled instance in GML where the physics fixture also gets scaled? Currently, the image_xscale and image_yscale variables can be used to scale the sprite image, but the physics fixture is not scaled at the same time.
Possible function to add: instance_create_ext(x, y, obj, x_scale, y_scale);
-Or, even better, would be a function to be able to scale an existing physics object and have the fixture size update accordingly.
Thanks.
Would it be possible to add the ability to create a scaled instance in GML where the physics fixture also gets scaled? Currently, the image_xscale and image_yscale variables can be used to scale the sprite image, but the physics fixture is not scaled at the same time.
Possible function to add: instance_create_ext(x, y, obj, x_scale, y_scale);
-Or, even better, would be a function to be able to scale an existing physics object and have the fixture size update accordingly.
Thanks.