T
TheTimmyBoy
Guest
I'm sure this question has been posed before, but how can you load specific rooms? I currently have my code set up in a way to run the game as it would when someone first starts it up: menu, select a save file, then game. But I want to just be able to test certain rooms sometimes without having to go through all that. Is the best option to really just set up a hub room with lots of labelled doors to each of my rooms? Is there really not a way to set up general initialization in GMS and then just run individual rooms that follow that?