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Rules for Developers
These are not guidelines, we follow them to succeed.
These are not guidelines, we follow them to succeed.
Template
Rule:
Sticky Notes! Remember where you left off
Description:
Keep a noting a note of where you left off, what you were doing, and which objects/scripts/variables were involved will get you back into the game sooner.
Repercussions:
If we're away for a while and what we were working on hasn't stuck to mind, then we may come back with blanks and end up coding some part of the whole. When we run our games we'll get hit with bugs one after the other.
Rule:
Sticky Notes! Remember where you left off
Description:
Keep a noting a note of where you left off, what you were doing, and which objects/scripts/variables were involved will get you back into the game sooner.
Repercussions:
If we're away for a while and what we were working on hasn't stuck to mind, then we may come back with blanks and end up coding some part of the whole. When we run our games we'll get hit with bugs one after the other.
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end note:
Why is this important ?
Code has rules that we have to follow otherwise we run into problems, we've got to understand the code and know how to apply the relevant syntax in order to achieve desirable results. As with many things in life.
When it comes to being a developer, what rules do we actually have for ourselves ?