First and foremost: thanks for reading this! Second, what I want to do: I'm building an top-down RTS where you can pause time AND still being able to give orders to your units. Something like 'Kenshi' (the game, not the Mortal Kombat character). The idea is to 'freeze' time (no movement for bullets or units), but you can still select, order to move, cease fire, etc. This new orders given in freezed time will only take effect once time is resumed. Third, what I know to do: I've been learning this past week how to pause the game and show a menu, but the solutions are either disabeling instances and redrawing it with the menu, or just having another room and going there with a key_pressed event. I don't know how to apply this to my project, or if it's useful at all for what I want to do(not saying it isn't helpful). Lastly: I've searched in the documentation, but if there's something in there, it had eluded me. If anyone knows anything I could use, be it a tutorial or an article, I would appreciate it a lot. And if what I'm trying to do is just not possible due to engine limitations, please let me know as well.