Daniel Mallett
Member
I have a tilemap loaded into a layer. My question is how do I rotate and flip those tiles. I am not talking about the tileset.
I mean the same as what happens when you go to the room editor grid and use the rotate and flip tool intheGMS editor to change the individual tiles.
tile_set_rotate() is not what I want I need.
The same way as I do tilemap_set("layer name", current_tile, j ,i); I want to tilemap_set_angle("layer_name", current_tile, j, i);
Help would be much appreciated.
I mean the same as what happens when you go to the room editor grid and use the rotate and flip tool intheGMS editor to change the individual tiles.
tile_set_rotate() is not what I want I need.
The same way as I do tilemap_set("layer name", current_tile, j ,i); I want to tilemap_set_angle("layer_name", current_tile, j, i);
Help would be much appreciated.