This is Rose of Starcross! Originally titled Behind the Rose! It's a turn-based RPG mostly similar to the Mario RPG stuff but has a lot of different things jammed into it. I'm putting this demo out right now mostly because soon I'm doing a Kickstarter and want to include this playable area! I need to see how the game does on other people's setups. I also need to see roughly where the difficulty and play time of this first area sits! Other than myself I've had 2 people go through it on different setups and it did fine but more data never hurts! Before you play! Obviously a WIP but also this is a long-term project that will be much larger. The game has been somewhat optimized but not to it's fullest potential (I have a couple systems that might be a little demanding, and I'm not a super talented programmer). A TON of the audio/SFX are missing/temporary. And the Demo ends a little bit AFTER where I want it to. There's also a lot of little details I still need to do and cutscenes I need to go over and tweak. I would love to hear any opinions, notes, thoughts, etc.! However I'm mostly very interested in the performance of the game, controller setups not working, any glitches/crashes, type-os, anything like that! Thanks so much for checking it out! Controls not yet listed in-game PLEASE do yourself a favor and use a 360 controller or a PS4 controller+DS4 or something! All of the face buttons and the triggers are used! But if you can't: Arrow Keys: Movement WASD: the face buttons on a traditional controller Q/E: L trigger/R trigger Enter/Shift: Start/Select [f4] fullscreen toggle Pre-Alpha Demo: https://peytonburnham.itch.io/rose-of-starcross-demo Roughly between 2-4 hours on the first playthrough? The game also auto-saves which is why there's not a manual save option anywhere.