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Question - GML Visual Room Size Issue...

I was wondering if anyone is having this same problem: Every time a set a different room size other than the default 1024 x 768 I just get a big square... What's strange is that I'm setting it to 4096 x 3702 which is the same proportions of the default. I should see a rectangle. Also, when I put my curser on the bottom right of the room, I get the correct coordinates, just not visually. I just wanted to check with people here before reporting bug.
Thanks
 
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