Hello, I'm having an issue in my rooms. I have two Tile Layers. One has a depth set to 100 and the other has a depth set to -100.
The Tile Layer with the depth of -100 should be drawn in game over the other layer.
This is only working in part of the room. When my player object is walking around the room, there are parts where the -100 layer isn't drawing over the other layer.
Am I missing something to make the layer depth consistent through the entire room?
The Tile Layer with the depth of -100 should be drawn in game over the other layer.
This is only working in part of the room. When my player object is walking around the room, there are parts where the -100 layer isn't drawing over the other layer.
Am I missing something to make the layer depth consistent through the entire room?