breakmt
Member
I have two rooms - parent and child - and layer "Instances". This layer marked as "Inherit" in room editor for child room. I put an object in parent room in this layer and I can't see it in child room. It only appears after I turn "Inherit" off and turn on again. Why? Is it correct behavior? I don't see a logic here. I expected that object will appear in child room automatically.
In my game I have about 20 child rooms and I want to place new object in my parent room. So, I have to re-click "Inherit" in all rooms???
Another question - I delete object from parent room. In warning message I choose "Delete all", but I still see object in child room!
Is it buggy 2.3.0 or is this somehow strange logic?
PS: by the way, I wasted a lot of time to realise why "instance_deactivate_layer" function just silently closed my game without an error - turn out that I had an object in parents layer, which was not re-inherited in child room... absurd!
In my game I have about 20 child rooms and I want to place new object in my parent room. So, I have to re-click "Inherit" in all rooms???
Another question - I delete object from parent room. In warning message I choose "Delete all", but I still see object in child room!
Is it buggy 2.3.0 or is this somehow strange logic?
PS: by the way, I wasted a lot of time to realise why "instance_deactivate_layer" function just silently closed my game without an error - turn out that I had an object in parents layer, which was not re-inherited in child room... absurd!