cedrick9998
Member
Is it possible to use the Tile Layer of the Room Editor to draw Map using Hex Tiles? It's very tedious to put every tile in the room as objects.
I tried to create a tileset with each sprite as 32x32 and as 28x24 but I am not able to place any of the sprite correctly in the tile layer.
I wish there was a hex map support for the room editor
I tried to create a tileset with each sprite as 32x32 and as 28x24 but I am not able to place any of the sprite correctly in the tile layer.
I wish there was a hex map support for the room editor