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Room Editor Auto opens all layer folders

A

atmobeat

Guest
Greetings GameMakers! Whenever I go into the room editor, all of the layer folders are automatically opened. I've got a lot of layers and folders for organizing them (I'm using something similar to @MirthCastle's sorting method and something close to his layer conventions. Check it out below if you haven't seen it ). Anyways, there are quite a few layers and layer folders. I've looked in the preferences but there doesn't appear to be any setting related to the folders for layers. Does anyone know how to make a room's layer folders remember their last state or even just default to closed? Would I need an extension to do this? Is there a good reason for GMS2 to work this way?


 
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Nocturne

Friendly Tyrant
Forum Staff
Admin
I would say that this is a bug in the IDE (or at least an omission in the way the IDE saves the current state) and as such you should file a bug report with GMS2 and request that the layer state is saved along with the rest of the IDE each session. If you could also include a link to a project that shows the issue then that would be great.
 
A

atmobeat

Guest
I would say that this is a bug in the IDE (or at least an omission in the way the IDE saves the current state) and as such you should file a bug report with GMS2 and request that the layer state is saved along with the rest of the IDE each session. If you could also include a link to a project that shows the issue then that would be great.
That's kind of what I was thinking since I couldn't think of a reason for GMS2 to do that way and it isn't the way similar things are handled.
 
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