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Question - IDE Room editor and snapped coordinates

R

Ryuuhei

Guest
Hi, two days ago I finally transferred my project to GMS2, still finding new things and changes.
I won't talk about frequent crashes, or bad compatibility with lower resolution and weaker machine.

I'd like to know if there is possible to have x and y coordinates shown on status bar in room editor snapped to grid. As it is now, it's very precise, showing exact mouse position pixel-by-pixel. But in my case, I heavily work with grids I make whole game design according to, so I need to not only object to be snapped (which works with no problems by the way), but also the coordinates shown below. I tried holding ctrl, alt, shift, looked into settings... nothing found or worked. Or am I just blind? In previous Studio it was basic feature.

What I exactly mean (sorry for poor quality): http://imgur.com/tI7Ww61
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
The snapped mouse coords are not shown anywhere, no, and as far as I know it's not something that is planned. You can file a bug suggesting it be added though, as I can see why it would be useful (go to Help > Report A Bug).
 
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