R
Ryuuhei
Guest
Hi, two days ago I finally transferred my project to GMS2, still finding new things and changes.
I won't talk about frequent crashes, or bad compatibility with lower resolution and weaker machine.
I'd like to know if there is possible to have x and y coordinates shown on status bar in room editor snapped to grid. As it is now, it's very precise, showing exact mouse position pixel-by-pixel. But in my case, I heavily work with grids I make whole game design according to, so I need to not only object to be snapped (which works with no problems by the way), but also the coordinates shown below. I tried holding ctrl, alt, shift, looked into settings... nothing found or worked. Or am I just blind? In previous Studio it was basic feature.
What I exactly mean (sorry for poor quality): http://imgur.com/tI7Ww61
I won't talk about frequent crashes, or bad compatibility with lower resolution and weaker machine.
I'd like to know if there is possible to have x and y coordinates shown on status bar in room editor snapped to grid. As it is now, it's very precise, showing exact mouse position pixel-by-pixel. But in my case, I heavily work with grids I make whole game design according to, so I need to not only object to be snapped (which works with no problems by the way), but also the coordinates shown below. I tried holding ctrl, alt, shift, looked into settings... nothing found or worked. Or am I just blind? In previous Studio it was basic feature.
What I exactly mean (sorry for poor quality): http://imgur.com/tI7Ww61