Carnivius
Member
I was gonna just post a screenshot in the "What are you working on?" thread but figured eh, now that a demo is not mandatory why not make a thread here in the WIP subforum?
Anyways people probably know I'm big on retrogaming and I have several projects designed with the tech specs of the 1984 8-bit home computer, the Amstrad CPC, in mind with the intention of porting them to the true hardware by CPC coders after I produced the playable PC 'mock ups' with their wide-pixel low resolution and maximum of 16 colours on screen. This here is one of them.
Roland of Sherwood: A fan-game of Amstrad mascot Roland (who appeared in a lot of early CPC games, most of which were ports of totally unrelated games with his name slapped on it to boost the game catalogue on and soon-after launch of the computer) merged with one of my fave TV shows Robin of Sherwood. You play as the time traveller Roland who's found himself in Sherwood Forest during that time and with Robin missing and the merry men imprisoned he grabs his Robin Hood fancy dress costume and takes on the role to save the day. Simple platformer. Nothing fancy. Jump, avoid, shoot things with your bow, find secrets, collect coins and rescue each of the merry men before you take on the mighty sorceror Baron De Belleme (responsible for much of the black magic stuff going on in Nottingham)
Screenshot (shown with optional and configurable CRT filter shader for extra retro-ness)
Ignore the fact that there's a duplicate (pre-rescued) Lady Marion in the HUD, I haven't yet done portrait of the last merry man character.
Demo may be coming soon. Made a lot of progress recently.
Anyways people probably know I'm big on retrogaming and I have several projects designed with the tech specs of the 1984 8-bit home computer, the Amstrad CPC, in mind with the intention of porting them to the true hardware by CPC coders after I produced the playable PC 'mock ups' with their wide-pixel low resolution and maximum of 16 colours on screen. This here is one of them.
Roland of Sherwood: A fan-game of Amstrad mascot Roland (who appeared in a lot of early CPC games, most of which were ports of totally unrelated games with his name slapped on it to boost the game catalogue on and soon-after launch of the computer) merged with one of my fave TV shows Robin of Sherwood. You play as the time traveller Roland who's found himself in Sherwood Forest during that time and with Robin missing and the merry men imprisoned he grabs his Robin Hood fancy dress costume and takes on the role to save the day. Simple platformer. Nothing fancy. Jump, avoid, shoot things with your bow, find secrets, collect coins and rescue each of the merry men before you take on the mighty sorceror Baron De Belleme (responsible for much of the black magic stuff going on in Nottingham)
Screenshot (shown with optional and configurable CRT filter shader for extra retro-ness)
Demo may be coming soon. Made a lot of progress recently.
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