Rhythm of War is an Action Platformer demo I made to learn how to develop a rhythm game. Shoot, slash and dash past your enemies.Shooting is tied to the rhythm of the game. The more on beat you are when you shoot, the more accurate the aim. Enemies move to the rhythm of the beat. Sneak past them or avoid there attacks by timing your movements to the rhythm.
The character sprites are altered from Zack Bell's platformer demo as I'm just a programmer but if anyone cares to chip in, I'd appreciate it. There's definitely a lot of improvements to be made but tell me what you think. And if you'd like to team up, drop me a PM and we can work on this together