Mehdi
Member
Hi everyone,
As you may know in Game maker Studio 2.3 there is the fantastic feature of sequence. It's very easy to create a fresh sequence and add a sprite into it and then animating it.
But what I need is to get the data of the sequence and apply that to an object instance. For example suppose: the sprite in the sequence is rotating all the time. Now i have an instance in the room that I want to rotate exactly based on the rotation of sequence.
Anyone can help by giving an example?
As you may know in Game maker Studio 2.3 there is the fantastic feature of sequence. It's very easy to create a fresh sequence and add a sprite into it and then animating it.
But what I need is to get the data of the sequence and apply that to an object instance. For example suppose: the sprite in the sequence is rotating all the time. Now i have an instance in the room that I want to rotate exactly based on the rotation of sequence.
Anyone can help by giving an example?