Links: marketplace · itch.io
Price: USD 7
Modules: Windows, Windows (YYC)
Versions: GMS1, GMS2
In the light of there being no plans to make audio export behaviour configurable in GameMaker's Windows exports, I have made a piece of software to take care of that - simply drag your game's executable onto the program, and stray audio files will be automatically arranged into sub-directories, with game's executable being modified to load them from new locations. No changes to the game are required. Advanced users can use command-line parameters to specify custom arrangement rules for additional control over categorization, if needed.
Price: USD 7
Modules: Windows, Windows (YYC)
Versions: GMS1, GMS2
In the light of there being no plans to make audio export behaviour configurable in GameMaker's Windows exports, I have made a piece of software to take care of that - simply drag your game's executable onto the program, and stray audio files will be automatically arranged into sub-directories, with game's executable being modified to load them from new locations. No changes to the game are required. Advanced users can use command-line parameters to specify custom arrangement rules for additional control over categorization, if needed.