kevin harte
Member
Split from https://forum.yoyogames.com/index.php?threads/24002/ ~Tsuk
execute_string('sprite_index=sprSword'+objLink.facing)
draw_y=0
Hi, how would you do that with this?You don't need execute_string(), you can parse the string and look up variables using variable_instance_get() and then fill in the values. You just need something that parses strings and accepts commands via them.
execute_string('sprite_index=sprSword'+objLink.facing)
draw_y=0
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