J
Jim Smith
Guest
can anyone write a chunk of code that does what image_angle does ?
Yeah doing that would work better than using the standard image_angle (but more complicated, your basically creating a 2d billboard) but it depends what kind of graphics your game is, if its pixel art rotating should be avoided completely, but sprites with smooth antialaising would look better this way cus if you have filtering enabled it will blend nicer and if you used anisotropic filtering it would blend even better when scaling downCreate a primitive. Rotate it. Draw the primitive.
Taking a shot in the dark.