Schwee
Member
Anyone know the proper way to do this? I have multiple characters that all have the same animations, and it would be great to have my obj_member object to just have a 'name' property and is able to fetch the sprites from there.
Trying something like: sprite_index = "spr_" + name + "_idle";
This is not working, throws an error 'unable to convert string "spr_matt_idle" to integer'.
Trying something like: sprite_index = "spr_" + name + "_idle";
This is not working, throws an error 'unable to convert string "spr_matt_idle" to integer'.