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Windows Reference Path functions

Discussion in 'GameMaker Studio 2 Community Tech Support' started by YupYup, Feb 9, 2019.

  1. YupYup

    YupYup Member

    Joined:
    Sep 2, 2017
    Posts:
    30
    Does GM2 have alphabetic reference ?
    The manual does not have path_start documentation.

    I need path ping pong loop animation, is there some documentation how to do it ?
     
  2. rIKmAN

    rIKmAN Member

    Joined:
    Sep 6, 2016
    Posts:
    3,869
    Not sure where or how you looked for it, but the manual does include path_start.
    https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/paths/path_start.html

    3 ways to use / search the manual:
    1. Press F1 or click the middle mouse button when on a keyword / function and it will open the manual on that exact page without you needing to do any further work.

    2. In the IDE go to Help > Open Manual and type "path_start" into the search box.

    3. Open a browser and go to https://docs2.yoyogames.com/ and again use the search box to find it.
    If you want to have a path "ping_pong" then you can set the endaction type to path_action_reverse.
    All the information on the endaction constants can be found on the path_start page I linked above or on the manual page for path_endaction.
     
    Last edited: Feb 9, 2019
  3. YupYup

    YupYup Member

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    Sep 2, 2017
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  4. rIKmAN

    rIKmAN Member

    Joined:
    Sep 6, 2016
    Posts:
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  5. YupYup

    YupYup Member

    Joined:
    Sep 2, 2017
    Posts:
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    I found it, thx.
     

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