Kyrieru
Member
After a recent GMS2 update, draw GUI stopped working for a specific object. After a while I realized it was due to me using;
depth = -1000000
It does not draw anything in the GUI event.
Ignoring the original reason for it, a depth of -1 does not have this effect. Obviously this is not much of a problem, but what caused that to happen in the recent updates?
depth = -1000000
It does not draw anything in the GUI event.
Ignoring the original reason for it, a depth of -1 does not have this effect. Obviously this is not much of a problem, but what caused that to happen in the recent updates?