S
SeirLord Games
Guest
Hi community,
I am planning all things to make a realtime multiplayer for android, using Python 3 for the server side. And I'm stuck for making an AI... can be a global AI, for example those triangles on diep.io that attack you, or can be a player AI, for example on antwar.io, where you are on a team colony and your colony grows on ants (AI), but who controlls de AI? A player? If the player disconnects, what happens with the AI?
Another way is to create all AI in all clients and they are procesed in all clients, but... what happens if in client1 the AI targets an enemy but un client2 doesn't?
As you see, I have no experience with this, and I dont find any useless information, any help would be great.
Thanks
I am planning all things to make a realtime multiplayer for android, using Python 3 for the server side. And I'm stuck for making an AI... can be a global AI, for example those triangles on diep.io that attack you, or can be a player AI, for example on antwar.io, where you are on a team colony and your colony grows on ants (AI), but who controlls de AI? A player? If the player disconnects, what happens with the AI?
Another way is to create all AI in all clients and they are procesed in all clients, but... what happens if in client1 the AI targets an enemy but un client2 doesn't?
As you see, I have no experience with this, and I dont find any useless information, any help would be great.
Thanks