Kreastricon
Member
Good evening everyone,
I happened to stumble across a very annoying problem when I was test running a game today I have been making for eight years, Super Witch Girl, with Game Maker Studio 1.49999
The game is NOT running at a speed that it normally should. It is very laggy, and everything is running half the speed it used to. However, when I fun the code show debug overlay, it shows that it is running really fast, sometimes over a 1000 fps.
But here's the interesting thing, the bug is not just limited to this one project. It has effected EVERY game that I made with GMS 1.4! These are finished products, that I published online for redistribution after thorough testing. They are not performance heavy games, yet for whatever reason, they are running really slow on my computer all of a sudden. (Just one game made with GMS2 wasn't affected.)
I have a strong suspicion that it is some other program on my computer that is to blame because I have been through this before. A long time ago my game Super Witch Girl ran slow during testing because my stupid computer was syncing files with Onedrive constantly, so when I disabled it, everything ran smooth. The problem though is that I have no idea what program is slowing me down or why it is happening now.
Then it occurred to me that I just updated Windows not too long ago, so it made me wonder if I am the only one having this issue. I did try looking at the Task Manager but there's just so many small programs running that it's kind of difficult to narrow it down.
Is there anyone out there that experienced a lag issue with Game Maker Studio 1.4 and figured out how to fix it? What was the culprit, did you make a workaround? Please help me.
I happened to stumble across a very annoying problem when I was test running a game today I have been making for eight years, Super Witch Girl, with Game Maker Studio 1.49999
The game is NOT running at a speed that it normally should. It is very laggy, and everything is running half the speed it used to. However, when I fun the code show debug overlay, it shows that it is running really fast, sometimes over a 1000 fps.
But here's the interesting thing, the bug is not just limited to this one project. It has effected EVERY game that I made with GMS 1.4! These are finished products, that I published online for redistribution after thorough testing. They are not performance heavy games, yet for whatever reason, they are running really slow on my computer all of a sudden. (Just one game made with GMS2 wasn't affected.)
I have a strong suspicion that it is some other program on my computer that is to blame because I have been through this before. A long time ago my game Super Witch Girl ran slow during testing because my stupid computer was syncing files with Onedrive constantly, so when I disabled it, everything ran smooth. The problem though is that I have no idea what program is slowing me down or why it is happening now.
Then it occurred to me that I just updated Windows not too long ago, so it made me wonder if I am the only one having this issue. I did try looking at the Task Manager but there's just so many small programs running that it's kind of difficult to narrow it down.
Is there anyone out there that experienced a lag issue with Game Maker Studio 1.4 and figured out how to fix it? What was the culprit, did you make a workaround? Please help me.