A
Anomaly
Guest
Hi Guys,
So, after about a month of using Game Maker, I've got pretty much the basics functionally working to demonstrate the concept of the game I'm wanting to make.
( AND I say "a month" to illustrate that it's a month strictly spending my time doing this, which is about to reach its end. Read : funding runs out...
Not for any other reasons)
Player Character is functional.
Game elements are functional. (Pretty much, for basic demonstration...)
A prototype would be relatively easy at this point to produce.
I think the theme / concept is a very sellable one.
I'm familiar with concepts that are successful and those that fail.
What's your opinion given this stage?
Sell the idea / premise without code / artwork ?
(Quick buck)
Pitch it for development?
(Long-er term thinking)
Protecting my intellectual property ie: concept etc?
I'm well aware, and using the plethora of resources regarding this that are out there. But...
What's YOUR experiences with this, if any?
THANKS!
So, after about a month of using Game Maker, I've got pretty much the basics functionally working to demonstrate the concept of the game I'm wanting to make.
( AND I say "a month" to illustrate that it's a month strictly spending my time doing this, which is about to reach its end. Read : funding runs out...
Not for any other reasons)
Player Character is functional.
Game elements are functional. (Pretty much, for basic demonstration...)
A prototype would be relatively easy at this point to produce.
I think the theme / concept is a very sellable one.
I'm familiar with concepts that are successful and those that fail.
What's your opinion given this stage?
Sell the idea / premise without code / artwork ?
(Quick buck)
Pitch it for development?
(Long-er term thinking)
Protecting my intellectual property ie: concept etc?
I'm well aware, and using the plethora of resources regarding this that are out there. But...
What's YOUR experiences with this, if any?
THANKS!
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