CrazyNinjaMike
Member
How do you re-run a mac build after it's already been exported?
I double click the YoYoRunner program and it runs but then I get "A Connection Failure Occurred".
Edit:
Oh I see. You have to go to your Windows computer and go to Run and type in,
"cmd /c ""C:\Users\USERNAME\AppData\Roaming\GameMaker-Studio\putty\plink" -batch -pw PASSWORD USERNAME@IPADDRESS open -a '/Applications/GameMaker-Studio/YoYo Runner.app' --args -game /Applications/GameMaker-Studio/GameAssetsMac.zip""
I double click the YoYoRunner program and it runs but then I get "A Connection Failure Occurred".
Edit:
Oh I see. You have to go to your Windows computer and go to Run and type in,
"cmd /c ""C:\Users\USERNAME\AppData\Roaming\GameMaker-Studio\putty\plink" -batch -pw PASSWORD USERNAME@IPADDRESS open -a '/Applications/GameMaker-Studio/YoYo Runner.app' --args -game /Applications/GameMaker-Studio/GameAssetsMac.zip""
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