I've just had to update my app to support 64 bit so I purchased GMS 2 and imported my game. Within a few hours I had it running on Android but now my game is totally different. I spent many days selecting random seeds that would generate levels and nearly 100 of them were tested which took weeks. I've also noticed that GMS2 is not consistent between Windows and Android regarding the random seed. Does anyone know how to make the random seed the same as GMS1? Any help greatly appreciated!