J
Jdown79
Guest
Hey all.
The basic setup I am going for is :
on contact with obj_bad { heart rate goes up}
on contact with obj_good {heart rate goes down}
which wouldn't be so hard if the heart rate would be a consistent number.
I need the heart rate to have some flexibility, instead of being 90, vary from 85-95 incrementing per second.
My initial idea was to have eight random ranges, and the contact would increase which range to go to.
I'm sure there would be an easier way, any suggestions?
Thanks.
The basic setup I am going for is :
on contact with obj_bad { heart rate goes up}
on contact with obj_good {heart rate goes down}
which wouldn't be so hard if the heart rate would be a consistent number.
I need the heart rate to have some flexibility, instead of being 90, vary from 85-95 incrementing per second.
My initial idea was to have eight random ranges, and the contact would increase which range to go to.
I'm sure there would be an easier way, any suggestions?
Thanks.