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DestroyTheRunner
Guest
Hey everyone,
(sorry in advance for the long post, I´m trying to give every info and experience possible)
I own the html5 module for quite some time now and one of the issues that has been around for a while(and it was what have made me stop using it for a while) is a random stutter/freeze that happens when playing in the browser.(In case you change for windows module for testing it happens too but if you turn on v-sync it behaves perfectly and html5 module don´t have v-sync option).
I just got back after more than a year on a project aiming desktop browsers in hope that this stutter had been fixed with the updates and apparently it don´t.
Things I already tried:
Does this happens for everyone?
Will it ever have a fix? (more than a year since last time I used and same problem)
Does anyone have a workaround for this?
Thank all of you in advance for reading this long post.
(sorry in advance for the long post, I´m trying to give every info and experience possible)
I own the html5 module for quite some time now and one of the issues that has been around for a while(and it was what have made me stop using it for a while) is a random stutter/freeze that happens when playing in the browser.(In case you change for windows module for testing it happens too but if you turn on v-sync it behaves perfectly and html5 module don´t have v-sync option).
I just got back after more than a year on a project aiming desktop browsers in hope that this stutter had been fixed with the updates and apparently it don´t.
Things I already tried:
- Drawing stuff using the round() function for it´s coordinates, I´ve read somewhere that this stutter could be the browser not being able to draw things 'between' pixels. Didn´t work but behaved differently but still stuttering.
- Different browsers on different computers. Same behavior.
- Searched for another game made if GM:S html5 and had a similar stutter my games/projects have. (It´s been a while can´t remember which game was)
- Hosted the game on a real server and tried to play it. Same behavior.
- Lowered the FPS for 30. Same behavior.
- One small room (60 room speed)
- One sprite (32x32px with no transparency)
- One object that moves around the screen randomly
- Result: The object moving over the screen stutters randomly
Does this happens for everyone?
Will it ever have a fix? (more than a year since last time I used and same problem)
Does anyone have a workaround for this?
Thank all of you in advance for reading this long post.