P
Phsyrik
Guest
I am making a spaceship game as a "get my feet wet" kind of game with the program. It can be comparable to Asteroid Rage from Mario Party 6.
I am stuck as I do not know how to make the asteroids spawn (randomly placed) in 2-4 of the 5 lanes, and also make a coin have a chance to spawn in one of the non-occupied lanes. Then once the wave of asteroids passes the ship make the next appear with a different pattern. The only thing I can think of is make sprites for each of the wave possibilities, but I was wondering if there is any easier way to do this?
I am stuck as I do not know how to make the asteroids spawn (randomly placed) in 2-4 of the 5 lanes, and also make a coin have a chance to spawn in one of the non-occupied lanes. Then once the wave of asteroids passes the ship make the next appear with a different pattern. The only thing I can think of is make sprites for each of the wave possibilities, but I was wondering if there is any easier way to do this?