N
nlolotte
Guest
So it was working fine but now its stopped when I press enter to go to inventory I can then not press enter to go back to the main room? Please can someone help me as to why this has randomly stopped working. Is it because the player object is persistent?
Information about object: par_player
Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: true
Parent:
Children
obj_player
Mask:
No Physics Object
Key Press Event for <Enter> Key:
execute code:
global.roomcamefrom = room ;
global.playerx = x
global.playery = y
room_goto(rm_inventory);
Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: true
Parent:
Children
obj_player
Mask:
No Physics Object
Key Press Event for <Enter> Key:
execute code:
global.roomcamefrom = room ;
global.playerx = x
global.playery = y
room_goto(rm_inventory);
Information about object: obj_inventory_controller
Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Draw Event:
execute code:
draw_text(365,y+64,"-DESCRIPTION-");
var i;
draw_text(350,y+96,global.inventory[global.cursor_pos-1,1]);
Key Press Event for <Enter> Key:
execute code:
room_goto( global.roomcamefrom );
obj_player.x = global.playerx
obj_player.y =global.playery
Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Draw Event:
execute code:
draw_text(365,y+64,"-DESCRIPTION-");
var i;
draw_text(350,y+96,global.inventory[global.cursor_pos-1,1]);
Key Press Event for <Enter> Key:
execute code:
room_goto( global.roomcamefrom );
obj_player.x = global.playerx
obj_player.y =global.playery