G
gamible
Guest
Hey guys.
So I've worked out how to make a platformer procedurally generated level, like a mario level where you start out on the left and have to get to the right.
I was wondering if it would be possible to make a randomly generated platformer level that is less linea. Even if it is still 'get from point A to point B', I want it to FEEL like you are exploring a dungeon or a cave, rather than just going to a set point and jumping.
Maybe a bit like spelunky would be nice idk.
Anyway thanks please let me know if you can help or not.
(PS: I'm using GameMaker: Studio Pro edition)
(PSS: I'm not just asking for you guys to make me an engine, that would be rude, I'm just asking for any sources or tutorials you might know of.)
So I've worked out how to make a platformer procedurally generated level, like a mario level where you start out on the left and have to get to the right.
I was wondering if it would be possible to make a randomly generated platformer level that is less linea. Even if it is still 'get from point A to point B', I want it to FEEL like you are exploring a dungeon or a cave, rather than just going to a set point and jumping.
Maybe a bit like spelunky would be nice idk.
Anyway thanks please let me know if you can help or not.
(PS: I'm using GameMaker: Studio Pro edition)
(PSS: I'm not just asking for you guys to make me an engine, that would be rude, I'm just asking for any sources or tutorials you might know of.)
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