W
Walky
Guest
During the last couple of days I've been working on and off on a quick prototype of a racing game.
I've wanted to make 360 degrees sprites using motion control for some time now (this is pretty much the reason I made this), and it turned out better than expected so I might as well keep working on it:
Want to try it out? (Windows only)
https://drive.google.com/file/d/1g5jAaMxFtkQGSRpd27JetFNx_mqbB0iY/view?usp=sharing
A few things I'd like to do with a non-proto version, regarding the car:
- 2 degrees rotation. The current prototype uses 4 degrees, which is a very stupid number to use since neither 90 nor 270 can be divided by it, but at least this resulted in "only" 90 sprite images to alpha/cleanup. Looking at the 4 degrees results, I think adding in-betweens would look just about right.
- Use a bigger model car with steerable wheels, photograph left/right steering states and do this independently from the chassis. This would most likely need a special mounting rig so everything fits at the end. Also, an additional capture set of a black shadow cutout, to be drawn with a lower opacity.
- Optional: Separate the windshield/windows from the chassis sprite. This would make chassis color blending very straightforward.
I've wanted to make 360 degrees sprites using motion control for some time now (this is pretty much the reason I made this), and it turned out better than expected so I might as well keep working on it:
Want to try it out? (Windows only)
https://drive.google.com/file/d/1g5jAaMxFtkQGSRpd27JetFNx_mqbB0iY/view?usp=sharing
A few things I'd like to do with a non-proto version, regarding the car:
- 2 degrees rotation. The current prototype uses 4 degrees, which is a very stupid number to use since neither 90 nor 270 can be divided by it, but at least this resulted in "only" 90 sprite images to alpha/cleanup. Looking at the 4 degrees results, I think adding in-betweens would look just about right.
- Use a bigger model car with steerable wheels, photograph left/right steering states and do this independently from the chassis. This would most likely need a special mounting rig so everything fits at the end. Also, an additional capture set of a black shadow cutout, to be drawn with a lower opacity.
- Optional: Separate the windshield/windows from the chassis sprite. This would make chassis color blending very straightforward.