Quinn's Curse

Discussion in 'Work in Progress' started by Jonno, Mar 30, 2019.

  1. Jonno

    Jonno Member

    Joined:
    Aug 24, 2016
    Posts:
    43
    Been working for awhile on a point & click adventure engine in GMS 1.4, and I've now got something to show for it. The intro to my new game The Blessed Curse of Charlie Quinn.



    The game follows Charlie, a highwayman who has recently discovered that he cannot die from a fatal injury, and cannot remove a bracelet belonging to a lady whose house he was allowed to hide in. He attempts to investigate both mysteries, and see if they are linked.
     
    SnotWaffle Studios and Siavellez like this.
  2. RocketMonster

    RocketMonster Member

    Joined:
    Dec 4, 2018
    Posts:
    11
    For me Point'n'clicks live and die by their writing, I got a humerus monkey Island vibe from it, nice one.
     
  3. Jonno

    Jonno Member

    Joined:
    Aug 24, 2016
    Posts:
    43
    A few more scenes and some interactivity thrown in

     
    SnotWaffle Studios likes this.
  4. Toque

    Toque Member

    Joined:
    May 25, 2017
    Posts:
    939
    Looks great. Love the design.

    Dialogue text has no gap between top and bottom line. Looks off. Nevermind you fixed it!!


    I like it.
     
  5. Jonno

    Jonno Member

    Joined:
    Aug 24, 2016
    Posts:
    43
    Why, thank you!
     

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