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Windows Quick question about view rotation [RESOLVED]


I'm working on having different views on the screen, and I finally figured out why it was cropping off parts of the image when the view was rotated. Once I finally had that working, I found that the rotated port showed the image with minor but noticeable distortions, despite it being 1:1 sizing, and a 90-degree rotation.

Here is the code (currently in room creation) for the views:

global.dispH = display_get_height()
global.dispW = display_get_width()

view_hport[0] = global.dispH
view_hview[0] = global.dispH

view_wport[0] = global.dispW
view_wview[0] = global.dispW
view_visible[0] = true

view_xview[1] +=28
view_yview[1] -=28
view_angle[1] = 90

view_visible[1] = true

Using GMS 1.4. Interpolate colors between pixels is turned off.

An image to illustrate the problem.

I'm sure this is something reasonably simple, but a previous Google search didn't help, so I'm hoping someone here might be able to tell me what I'm doing wrong.

Edit: It turns out that the distortion happens even without the 90-degree angle. Below are my settings for view[1]

Final Edit: Got help for the issue over on Reddit. The fix was to add:


before the view settings.
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