N
Next Level
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Hi everyone.
First post here, but an important one for me.
I am currently using GM: Studio pro to develop a side-scrolling platformer.
And it has come to my attention that it is rather dated and I want my game to be compatible and reasonably "future proof". So I am seriously considering upgrading to GM: Studio 2. So here's my questions:
Can I successfully convert my current project from GMS1 to GMS2 without massive rewrites of code? (this would be a deal-breaker if I cannot)
How do the different "modules" of GMS2 actually work? It seems to have changed from GMS1. I have the Desktop Windows, Mobile and Web modules for GMS1, but I seem to not be able to purchase those for 2, unless I have to buy them all separately one at a time now, which doesn't make sense.
Is there one purchase that includes all of those platforms that I have in GMS1?
Are there any other gotchas or pitfalls that I should watch for with this transition?
Thanks.
First post here, but an important one for me.
I am currently using GM: Studio pro to develop a side-scrolling platformer.
And it has come to my attention that it is rather dated and I want my game to be compatible and reasonably "future proof". So I am seriously considering upgrading to GM: Studio 2. So here's my questions:
Can I successfully convert my current project from GMS1 to GMS2 without massive rewrites of code? (this would be a deal-breaker if I cannot)
How do the different "modules" of GMS2 actually work? It seems to have changed from GMS1. I have the Desktop Windows, Mobile and Web modules for GMS1, but I seem to not be able to purchase those for 2, unless I have to buy them all separately one at a time now, which doesn't make sense.
Is there one purchase that includes all of those platforms that I have in GMS1?
Are there any other gotchas or pitfalls that I should watch for with this transition?
Thanks.