Z
ZettianJuggernaut
Guest
Let me give a little of who I am and where I'm at, then I'll get to my questions.
I'm a hobby game designer with one published mobile game, but life catch up to me a couple of years ago, so I had to put all of my other games on the back burner. But as of recently I've decided I want to get back into the game industry, but this time a little more reasonable (mainly aiming for a QA job). I've been working on my resume and portfolio website, but I'm hoping to make splash with putting one of my unfinished games (I'm going to refer to as RH) reworked as a playable demo up on my site.
Which leads to my questions, is there a better format for that? Is it better as a window executable or HTML5? What kind of restraints does HTML5 have? Everything in RH is designed for mobile, on- screen clickable, smaller screen sizes, ect.
The main reason for me asking here, is I don't own either the Desktop and HTML5 Licenses for GameMaker, and I've been eyeing the idea of HTML5, but I don't want to find out I can't do anything I want with it. Also just looking for insight from other people who have created demos before.
Hopefully I've made my questions clear enough, and thanks you in advance.
I'm a hobby game designer with one published mobile game, but life catch up to me a couple of years ago, so I had to put all of my other games on the back burner. But as of recently I've decided I want to get back into the game industry, but this time a little more reasonable (mainly aiming for a QA job). I've been working on my resume and portfolio website, but I'm hoping to make splash with putting one of my unfinished games (I'm going to refer to as RH) reworked as a playable demo up on my site.
Which leads to my questions, is there a better format for that? Is it better as a window executable or HTML5? What kind of restraints does HTML5 have? Everything in RH is designed for mobile, on- screen clickable, smaller screen sizes, ect.
The main reason for me asking here, is I don't own either the Desktop and HTML5 Licenses for GameMaker, and I've been eyeing the idea of HTML5, but I don't want to find out I can't do anything I want with it. Also just looking for insight from other people who have created demos before.
Hopefully I've made my questions clear enough, and thanks you in advance.