NazGhuL
NazTaiL
Hi!
1-About setting up a camera in a 'boot' room or main menu. I'm used to create a persistent object for display. (toggle fullscreen, hud and now cameras). When creating a camera or assigning it to a view, on a persistent object, should you destroy the camera at the end of each room and re-create it on each start?(and re-assign it)
2- If you create a layer, is it 'attached' to the room? let me explain that one:
on room0
Now we're on room1.
The layer still exists? Suppose to, It's not deleted. Is the obj_box still on it? On the new room?
(Will test this one soon but maybe some of you have already did this)
1-About setting up a camera in a 'boot' room or main menu. I'm used to create a persistent object for display. (toggle fullscreen, hud and now cameras). When creating a camera or assigning it to a view, on a persistent object, should you destroy the camera at the end of each room and re-create it on each start?(and re-assign it)
2- If you create a layer, is it 'attached' to the room? let me explain that one:
on room0
Code:
global.the_layer = layer_create(-100);
with(instance_create_layer(x1, y1, global.the_layer, obj_box))
{
persistent = 1;
}
room_goto(room1)
The layer still exists? Suppose to, It's not deleted. Is the obj_box still on it? On the new room?
(Will test this one soon but maybe some of you have already did this)