Lord KJWilliams
Member
In the language of C you can declare variables as const volatile ....
The application of such a declaration is for embedded hardware systems as I learned from a post on stack overflow's website :
const volatile in c or c++
The question is, in gml, is there any use for this invention in game designing in GMS?
And if there is a use for this, then what is the equivalent of a const volatile declaration of a variable in gml?
Thanks.
const volatile int x;
The application of such a declaration is for embedded hardware systems as I learned from a post on stack overflow's website :
const volatile in c or c++
The question is, in gml, is there any use for this invention in game designing in GMS?
And if there is a use for this, then what is the equivalent of a const volatile declaration of a variable in gml?
Thanks.