Will stacked matrixes in the matrix stack get all applied when drawing?!
will this make the draw function has rotation + translation + scale applied?!
This is not well specified in the documentation... and in the link:
http://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/matrices/matrix_stack_push.html
it sure suggests that!!
Code:
matrix_stack_push(ma1); //rotation
matrix_stack_push(ma2); //translation
matrix_stack_push(ma3); //scale
matrix_set(matrix_world, matrix_stack_top());
draw...()
This is not well specified in the documentation... and in the link:
http://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/matrices/matrix_stack_push.html
it sure suggests that!!