Hey all! I'm making a survival/crafting game, and I want to be able to define objects/items (as well as crafting recipes) and their parameters via json files rather than tediously creating one after the other, adding a create event, and setting the variables directly in GameMaker. Of course, this would also allow for custom user content. How would I accomplish this without being able to directly create new objects via the defunct object_add function? Thanks for your time!