G
Gigaus
Guest
I wanted to know, how difficult is it to take a finished game you've made, and port it between platforms? I'm primarily developing for Windows PC, but I do have an interest in Mobile and Console gaming. Past experiences with porting however have left me a bit wary to porting.
To that end, is there a major difference in how the GMS 2 handles platforms beyond controls? More specifically, If a game is totally finished for one platform, can it be exported to another universally or will major changes need to be made?
To that end, is there a major difference in how the GMS 2 handles platforms beyond controls? More specifically, If a game is totally finished for one platform, can it be exported to another universally or will major changes need to be made?