Phoebe Klim
Member
Hi, fellow devs!
Last week I've been working on item sets for my game (item sets like from Diablo/Torchlight) and I came up with two sets: Ultranid's Damnation and Ultranid's Salvation.
Damnation gives player benefits, but player constantly loses a lot of health. Salvation makes it that player cannot die from self-damage, which is what Damnation set does.
The problem? According to the dictionary, damnation and salvation seem to be very biblical terms. And I don't want biblical terms in my sci-fi game that has nothing to do with Earth and its religions.
Because you can't always trust dictionary, my question is, how much "damnation" and "salvation" words associated with religion? Would it be better if it was replaced with "corruption" and "redemption" or other words? Any suggestions?
Just to clarify, English is not my native language.
Last week I've been working on item sets for my game (item sets like from Diablo/Torchlight) and I came up with two sets: Ultranid's Damnation and Ultranid's Salvation.
Damnation gives player benefits, but player constantly loses a lot of health. Salvation makes it that player cannot die from self-damage, which is what Damnation set does.
The problem? According to the dictionary, damnation and salvation seem to be very biblical terms. And I don't want biblical terms in my sci-fi game that has nothing to do with Earth and its religions.
Because you can't always trust dictionary, my question is, how much "damnation" and "salvation" words associated with religion? Would it be better if it was replaced with "corruption" and "redemption" or other words? Any suggestions?
Just to clarify, English is not my native language.