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Question about Shaun Spalding's Tiled Slope Movement Tutorial.

Name of the tutorial: Gamemaker Studio 2 - Slope Tiles for a Platformer

In Shaun's Tile Slope Tutorial, he mentions (timestamp 2:06) that there is a limitation that you can't leave slopes ending halfway. He says the fix to this isn't too hard but I have some trouble with it. I am attempting a "for" loop to determine the sides of the slopes and use those for a collision check, so the player won't pop to the top. I don't really have any idea on how to fix the limitation. If anybody has any suggestions on how to be able to leave the slopes open without popping out, please tell me. I couldn't really find any sources on google or anything I found helpful. My version of Gamemaker is 2.3.1.542.
 
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