RyanC
Member
Hi All,
After looking in the manual to find out how to compress texture pages I found the gml_pragma("PNGCrush") function.
Couple of questions I could'n't find answers to in the manual:
Does this downgrade the image quality?
Are the images then uncompressed at game start or as they are used?
Will this have a performance impact on the game?
After looking in the manual to find out how to compress texture pages I found the gml_pragma("PNGCrush") function.
Couple of questions I could'n't find answers to in the manual:
Does this downgrade the image quality?
Are the images then uncompressed at game start or as they are used?
Will this have a performance impact on the game?