M
m1s3ry
Guest
Hey, I have a small doubt.
We all know that putting too many instances of an object, the performance will suffer greatly. I try to use Tilesets all I can but some times I just need the collisions and I have too many objects. While my performance is always above 60fps, I'm trying to make a game that most people can play at full speed, so a doubt came out.
If instead of using, let's say, 100 objects for the floor, I only use one object stretched by 100, make it invisible and draw tiles, should the performance have a little boost?
We all know that putting too many instances of an object, the performance will suffer greatly. I try to use Tilesets all I can but some times I just need the collisions and I have too many objects. While my performance is always above 60fps, I'm trying to make a game that most people can play at full speed, so a doubt came out.
If instead of using, let's say, 100 objects for the floor, I only use one object stretched by 100, make it invisible and draw tiles, should the performance have a little boost?