TheSkipper1995
Member
So, the most recent beta release of Game Maker Studio 2 has a new feature called Nine Slice which allows you to essentially scale a "window" to any size using 9 sprites: 4 ordinal sprites, 4 cardinal sprites, and a middle sprite. Previously, you could accomplish this by writing a nested for loop of draw_sprites. This would mean that the larger you scaled your sprite, the more draw calls would occur per step. I was wondering if this new "built-in" Nine Slice feature also has more draw calls the larger you scale the sprite or if it only has one draw call per step.