Are you joking? I'm talking about arrow keys for abilitiesYup. Hammerwatch has exclusive copyright to WASD for movement. You’ll have to use different keys, or even a different character set, just to be safe. A lot of indie developers are switching over to hiragana keyboards now, since AAA developers already took up most of the English alphabet. It really is becoming a big problem.
Can you delete this post, please? I asked a stupid question_sigh_
Guys, unless you know for sure that the OP is joking, do us all a favour and take the question at face value and try to be helpful. What may be a silly question to you may be a legitimate concern to others, and s**tposting like this isn't very friendly, nor what we expect from a community of developers that are supposed to help one another.
@MagicFool64 : First the disclaimer: I AM NOT A LAWYER. Now, with that out the way, I would say that control schemes that use basic and standardised keyboard layouts cannot be copyrighted, and if you play almost any game around at the moment they all use WASD and arrow keys and it's pretty much the industry standard. I wouldn't worry about it and just get on with making your game using any controls that you are comfortable with.
Ah, sorry. Now I feel bad. :xCan you delete this post, please? I asked a stupid question
This Actually I know for a fact, you cant copyright everyday use things or basic stuff like the word Apple, (and before you say, no apple the company and apple the word are two different things in the eyes of copy write, you can use the word you cant name your company apple), So as for WASD, no you should be fine, otherwise every game now adays is in violation of copywrite, that being said copying EVERY CONTROL is an issueWASD for movements, and arrow keys for abilities and attacks. But these are the same controls from Hammerwatch. Will they report me?
I mean like, copying everything from a different gameWhat gives you that impression? That would make it very hard for every game with four directional inputs plus two action buttons, don't you think? (NES, Game Boy, etc)
I mean that also. D-pad to move. A to jump. B to shoot/use/run/etc. That is the exact control setup for countless games. Why would it be an issue just because more inputs enter the equation?I mean like, copying everything from a different game
Q is to shout
R is to dash
1-8 is hotkeys
pressing B opens the menu
Exactly. Or how about guitar hero vs rock band? Every arcade fighter ever basically. Most shooters. Nobody’s going to get sued over button layouts. Even if it were remotely possible, the negative press would be insane, hahah.I mean that also. D-pad to move. A to jump. B to shoot/use/run/etc. That is the exact control setup for countless games. Why would it be an issue just because more inputs enter the equation?